Saturday, November 23, 2019

How to auto fix UVs in autodesk Maya

Hi there, have you ever used extrude on a polygon in maya and added segments rather than repeating the extrude however many times, and the uvs got screwed up and the texture looks stretched ?  Well let me tell you its happened far too often to me, but the other day I found a way to fix them automatically.

Step 1:

Select the object with the messed up uvs.

Step 2:

While in modeling mode, left click uvs in the menu at the top of the screen that starts with file it should be fifth from the right.

Step 3:

click automatic that should fix them.


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